Archive for the ‘Miscellaneous’ Category

rare_1

You guys. THIS is how you do a compilation disc. Rare Replay for the Xbox One is a collection of 30 classic games made by video gave developer, Rare. The games range from arcade classics, like Jetpac, all the way to 360 hits like Viva Pinata and Kameo: Elements of Power. I just wanted to spotlight some of the games and features I enjoyed the most.


Favorite Game: R.C. Pro-Am. 

rcproam2

This is a game I’ve been playing since I was a kid. It is such a blast to play. Taking the radio-controlled car around the track while collecting power-ups and blasting your opponents with rockets never gets old. Even before Rare Replay this was a game I revisited every so often. But some of the added features (which I will talk about momentarily) make this the definitive version.


Favorite Feature: Snapshots

snapshot

Snapshots are bite-sized challenges tasking you with accomplishing certain goals in each game. For instance, the above screenshot depicts a Battletoads challenge in which you have to survive the Turbo Tunnel for 45 seconds. Starting the snapshot will immediately throw you into that portion of the game. I enjoy these challenges because most of them force you to play the game in new ways. One Jetpac snapshot has you try to win a level with your laser gun disabled, which is entirely possible, just incredibly more difficult.


Most Useful Feature: Rewind

rrr

So you’re playing Battletoads, right? You’re in the Turbo Tunnel when all of a sudden WHAM! You smack a wall. You have to start at the last checkpoint, right? NO! With a simple pull of the left trigger, you can rewind up to 15 seconds of gameplay so you can try that section again. The rewind feature is only used on the pre-Nintendo 64 era games, but let’s face it, that’s where it’s needed most. The rewind feature even has a neat old-tyme film scratch effect. Sure, it’s cheating, maybe. But it really mitigates the difficulty of the retro games.


Game That I Played For The First Time That Everyone Has Played Before And It’s Slightly Embarrassing For Me To Admit That I Only Played It For The First Time Three Days Ago:  Banjo-Kazooie

banjo

I’m so sorry, you guys.


People, if you have an Xbox One, this game is a no-brainer. There is SO MUCH more to this collection than what I spotlighted here. It’s $30! Go! Now! Stop reading this, get to the store, and get all nostalgic.

homealonebox

Home Alone, the movie, is a classic. It’s on TV every year during the holidays. It’s loved by many worldwide. What can I say about Home Alone that hasn’t been said before? Home Alone was one of my favorite movies as a kid, so much so, that I requested the Game Boy version for my 5th birthday. That game is a challenge. Perhaps too much for 5-year-old me (27-year-old me still struggles with it), but it was a good game in my opinion. The NES version, on the other hand, is a challenge because it’s awful. In a bit of shortsightedness, I asked the fans of my Facebook page to request a game for me to play, and in turn I would plug some kind of content for them. I did this once before, and it turned out okay. But what Mike Nedwick had for me was sinister and I think he did it on purpose. He KNEW this game sucked. He could have picked ANY game for me to play. “Hey, play Super Mario Bros. Plug my YouTube channel.” But no. NO! That wouldn’t be funny! “Hey, FiveDollarGamer, play this garbage ass game, then give me free advertising. Kthxbai.” Jokes on you, BUDDY! I’m not that popular! I’m about as popular as the no-name studio that developed this insult to the memory of Macaulay Culkin (Oh, he’s still alive? Yeesh, he sure doesn’t look it). What asshole studio farted out this travesty anyway?

bethesda logo

Oh shit. The same people that would go on to create such classics as The Elder Scrolls and Fallout series cut their teeth making NES games based on licensed properties. I barely want to talk about this game. It’s bad. It’s ugly as that girl you took home from the bar this weekend. You can control it as well as you can control a crying 4-year-old at the mall. It overall just bums me out. Ned wanted me to promote his YouTube gaming series This Level Sucks, where he actually plays this trash game. Go see it in action there. I’m done.

This Level Sucks on YouTube!

Thanks for reading!

 

leagueoflegends.com

leagueoflegends.com

About an hour before I started to write this I had just finished up a game of League of Legends. Two weeks ago, I was not playing League of Legends. I was introduced to League of Legends by my girlfriend who had been playing for quite a while. As is likely the case with people first starting off, I was terrible. There were games where I’d die way more than the number of kills I got, sometimes even going without a kill. I’m still only playing against beginner A.I. bots, but I’ve come a ways since two weeks ago. I can’t remember the last game I had where I finished with more deaths than kills. I genuinely felt like I was getting better at the game. As I had this thought I realized if my girlfriend hadn’t prodded me into finally playing the game (after it had been installed on my computer for over a year, I wouldn’t be playing this game that I’m really, really enjoying. Then I thought about other games that I play or played only after being introduced to them at someone’s insistence. I thought about how many of those I enjoyed and how many I didn’t. I also thought about how many games I found on my own and then passed on to someone else.

GameFAQs

GameFAQs

I think a lot of us have at one time or another only played a game because someone told them they should. Why should they play it? Usually because they found it fun and they want to share the fun they’re having with other people. As compared to the majority of my peer group, I have an eclectic taste in games. If I play and/or enjoy a game in a genre I’m not known to usually play and/or enjoy, I get some quizzical looks and told “but you don’t usually play [insert genre here].” I think that’s why I don’t get invited to try new games by friends that I’ve known since middle school. They know me as a Mario/Nintendo fan. This is fair, because it’s true. If someone suggests I try a game, it’s likely by someone that hasn’t known me for too long. When my current girlfriend suggested League of Legends, she had only known me for 5 months. When my boss at GameStop suggested then-new release Bioshock, I had only been there a month. When an ex-girlfriend suggested Minecraft, it was mere weeks. These games all represent genres that were outside of my norm. But they didn’t really know how my gaming taste profile was configured. With League of Legends, I had never played a MOBA (multiplayer online battle arena) before, but I’m enjoying it so far. With Bioshock, I wasn’t a huge fan of first-person shooters, I’m still not, but I enjoyed this game immensely. As far as Minecraft goes, well, I should have tried it before I bought it, because I dropped $26.99 on a game I thought was really boring and couldn’t return (darn you, digital downloads!). But it was the insistence of others that led me to discovering these games and if I liked them or not. It’s why I’ll give any game a look, even if it’s a genre I don’t typically play, because I never know what will strike a chord with me. I think everyone should be receptive of suggestions. Don’t close off any opportunities to play a new game because “historically, you haven’t enjoyed [insert genre here].” I’m proof positive you can enjoy games outside of your comfort zone!

GameFAQs

GameFAQs

Of course there are games out there that I took a chance on without prompting from someone else. A lot of these have been covered on this very blog. But nobody when I was 2 years old suggested I play Super Mario Bros. There was no one who told me NBA 2K5 is really good, you should play it too. When I saw Evolution Worlds for GameCube on a GameStop shelf one day, I picked it up, not because someone told me to, but because it looked fun and I took a chance on it. That’s what discovering new games is all about, taking chances. Super Mario Bros. was just there as a kid, NBA 2K5, the first basketball game I ever bought, was a steal at $20 brand new, and Evolution Worlds didn’t work out for me. But I never would have known if I never took that chance. I’m sure whoever is reading this has at one point turned down the opportunity to play a game because it looked boring, whether suggested to you or not. But what is the worst that can happen? Either you take a chance and discover a game that could go down in your personal annals of gaming history or you reaffirm your assumptions and move on to something else. This is something I’m guilty of, we all are.

8-Bit Central

8-Bit Central

It’s an idea that transcends mediums. Movies, TV shows, music, books, you name it. We are always suggesting to others that they should watch, listen, read, or play something. I think a big problem though, is that we are not jumping on these suggestions enough. I suggest stuff to people all the time and they never try it. Don’t worry; I’m just as guilty of this as well. We feel like our free time is so precious, especially in adult life, so we’re afraid to step out of our comfort zones when we get some down time. But then think about what you do in your down time. Is your favorite downtime activity something you discovered yourself or at the insistence of someone else? Here’s something you should do: The next time someone suggests a game that they enjoy, even if it’s something you don’t think you’ll enjoy, just try it. You never know if it’s going to become the latest game in your repertoire unless you go for it. I close this with a relevant quote:

 

“Take chances, make mistakes, get messy!” ~Ms. Frizzle, The Magic School Bus (The Magic School Bus Wiki)

“Take chances, make mistakes, get messy!” ~Ms. Frizzle, The Magic School Bus (The Magic School Bus Wiki)

 

Wikipedia

Wikipedia

When I moved to a new school to start off 1st Grade, my teacher had me fill out a new student worksheet so they could hang it in the hallway to introduce me to the rest of the school. One of the questions was “what do you want to be when you grow up?” No one had ever asked me that. I was only 6 years old. I chose something on the spot: race car driver. It seemed relatively normal for a 6-year-old to pick. Some other the other new kids said army guy or princess. Race car driver was a safe choice. But I knew in my heart I had a greater destiny. I wanted to be the 3rd Mario Brother. My (totally platonic) love affair the mustachioed Italian plumber runs deep. At 27 years old, Mario and I have been maintaining a gamemance for nearly 25 years and counting. I get geeked about new Mario game releases just as much as a kid. Girlfriends have had to deal with my irrational exuberance when E3 rolls around and Shigeru Miyamoto via translator Bill Trinen debuts Nintendo’s hot new ware. When said hot new ware releases and I get my hands on it… it’s, well… good. But for about the last 8 to 10 years, something has felt missing from the core Mario releases. New Super Mario Bros. certainly feels new, but I think therein lies the problem. It’s new, not old, which is what this retro gamer is used to.

Wikipedia

Wikipedia

I make no bones about saying my favorite game of all-time is Super Mario Bros. 3 on the NES. It’s a fun game and still incredibly challenging after all these years. I still get an incredible sense of satisfaction after beating it because of the trials and tribulations of taking Mario through World 8 (especially the latter half of it, woof). I have great memories of playing this game as a child and watching others play it. But it makes me wonder, is Super Mario Bros. 3 my favorite game because it’s such a great game? Or is my undying love for it because I have such treasured memories of days past? I mean, it’s not exactly a stretch for someone to choose SMB3 as their favorite game. It is one of the best-selling games of all-time after all. But one of my earliest memories is watching my dad play it. My dad these days is absolutely NOT a gamer. I’m not even sure he’s touched a video game since I tried to get him to play NASCAR Thunder 2003. Even then, he probably hadn’t played a game since the early 90s. But I have such a vivid memory of watching him go through the second fortress on World 5 (the one that connects to the sky portion of that particular map). Maybe I’m looking into this too much, but could my love of Super Mario 3 be a result of it being, as far as I’m concerned, one of two video games I’ve ever seen my dad play? My dad and I never had a really close relationship. Could I be involuntarily holding on to this cherished memory by continually playing this game in the hopes of one day tossing my dad the second controller because I desire a closer relationship with my father? Yikes, this is getting a little deep for me. But this is only an explanation for one game, my favorite game. What about the other oldies?

Moby Games

Moby Games

Everyone has their reasons for being a retro gamer. Some may be hard pressed to find a reason for being a retro gamer other than “because it’s fun.” Well, of course it’s fun. You enjoy things that you find fun. But I want to go deeper. It may seem a bit self-serving, but I’m doing this introspective into my own head because I want to learn more about me. Maybe by doing this I can learn about others, but for now, I want to share my results with the world. One theory I came up with is how my post-high school life has been treating me. Adulthood has definitely had its share of ups and downs for me. I’ve faced the highest of highs and the lowest of lows. It perfectly matches my senior yearbook quote of “Life is like a rollercoaster. It’s scary.” Perhaps because my adult life has been less than desirable for the majority of my 20s, I’ve been holding on to childhood memories to remind myself of happier times. What better way to relive those memories than with the one constant in my life?

GameFAQs

GameFAQs

When I was living with an emotionally and mentally abusive girlfriend, my gaming room was my escape. For a small block of time, I was able to block her out and go back to a time where my feet didn’t touch the floor when I sat on the couch. I could sit in the basement and pretend I was 9 years old all over again. When a different girlfriend left me and I sat alone in an empty apartment, I picked up my 3DS and started speedruns on the copy of Super Mario Bros. I downloaded from the eShop. I didn’t have much, but I had the pure unadulterated elation of beating Super Mario Bros. without not just dying, but not even getting hit by an enemy. When I had a bad day at work and just wanted to yell and scream and ask whatever supreme being is in the sky “why?” I would go home, fire up my Nintendo, and take it out on the pixilated baddies. Ha! Take that goomba-who-is-an-8-bit-representation-of-that-customer-that-really-pissed-me-off-today! Okay, this seems to me that all I’m talking about is Mario. I mean, I played a lot of Mario as a kid as well as other series, but how does that account for my collection and love of retro games that I’ve only recently discovered?

GameFAQs

GameFAQs

When I originally started Five Dollar Gamer, I had not really started my retro gaming collection. I was mostly collecting games that I had as a kid, recovering what had been stolen from me in what I refer to as “The Great Nintendo Heist of 2000.” I managed to build that collection back up and then some, but Five Dollar Gamer started when my curiosity was piqued by a $2.99 Super Nintendo game. As a result of this almost 2-year venture, I have amassed nearly 100 “new” games to add to my collection. But what do I find so appealing about these games? These are not games that were a part of my childhood. But a lot of the time, these games hit the right mental notes. I had so much fun playing Solar Striker on the Game Boy, a game I only found out existed hours before the first time I ever played it. I feel it’s because of the similarities of the games I’m used to playing. The race for the high score, the simplicity, and the imagination required to craft your own story. Today’s games have the story spelled out for you. While sometimes that’s pulled of masterfully like in Bioshock or Grand Theft Auto V, for me, the kid who wanted to be the third Mario Brother, a little imagination goes a long way when enjoying an older game.

Wikipedia

Wikipedia

I don’t want this to come off as I only play old video games when my life is being shitty and I need it as a crutch to not fall further or a ladder to try to climb out. I play it during the happy times too. Everyone loves reminiscing and telling stories from the past. It’s just something that people do when they get together after not seeing each other for a while. We tell old stories. “Hey, remember that one time…?” For some social circles, “Hey, remember that one time…?” could mean “Hey, remember that one time we played 4-player Mario Kart 64 at your mom’s house?” Next thing you know, you and friend are huddled around the TV playing Mario Kart 64 and bringing up more stories. As a result of Five Dollar Gamer, I’ve got to hear from many readers who will suggest a game for me and tell me a story about how awesome it was as a kid, or someone will leave a comment on a game I wrote about sharing a story. It’s awesome.

Wikitroid

Wikitroid

Retro gaming unites us. It’s so easy to hop online nowadays and connect with a faceless gamer on the other side of the world. But where’s the camaraderie in that? How many people honestly wax nostalgically while sitting in a lobby while waiting for the next Call of Duty deathmatch to start? Hell, how many people are even sharing a laugh when they’re playing against nothing but strangers? Can you imagine if you took four strangers from a deathmatch lobby, sat them on a couch, and had them play Mario Kart? There would be a lot less swearing, name calling, and insult flinging. Sure, there’d likely be some, but not to the degree that you hear when hiding behind the wall of anonymity, and I bet it’d be a hell of a lot more light-hearted. There would be more sharing of stories and of good times past. Get four strangers on a couch. Put a controller in their hands. They’ll find common ground.

Giant Bomb

Giant Bomb

I think the notion that older games aren’t fun is silly. Everyone, one way or another, is nostalgic about the past. Nostalgia transcends different mediums. It’s why your parents listen to classic rock and oldies. It’s why your neighbor takes his ‘67 Ford Mustang to the car show every summer. It’s why you just bought that Teenage Mutant Ninja Turtles shirt from TeeFury. It’s not necessarily because it’s better. It’s what you grew up with, it’s what you know. When two 10-year-old kids walked into a GameStop I was working at once, a coworker and I happened to be testing a Nintendo Wii. We were playing the NES version of Punch-Out!! that someone had downloaded from the Virtual Console. One kid asked us how it could be possible that this game could be fun. I asked him to clarify. He says “Well, look at the graphics! They’re horrible!” 21-year-old me was angered by his statement. How dare this snot-nosed brat shit on my childhood with his naïve statement! But 27-year-old me can look back at this incident with wiser eyes. All this child knew was realistic 3D graphics. His line of questioning wasn’t malicious in nature. He was just curious why I was riding a bike when I have a car in the garage. He wasn’t old enough to be nostalgic. Maybe when he’s 21 he’ll be feeling nostalgic about Spyro the Dragon (or more likely Grand Theft Auto IV) in the same way I’m nostalgic about Punch-Out.

Video Disc Things/Tumblr

Video Disc Things/Tumblr

In writing this, I’ve learned so much about myself in regards to my treasured hobby. I desire to be a happy person. I desire to make those in my life happy. Retro gaming makes me happy, so naturally it’s something I want to share with others. I’ve come to the conclusion that it’s not something I like because I’m trying to desperately cling to my youth as I continue to climb in age. It’s just fun. It’s a hobby. It’s partly nostalgia, but not fully. I can have just as much fun with a Super Nintendo game I discovered just recently as I can with one I played when I was 10. I can also have as much fun with a AAA Xbox title from 2013 as I can with an obscure Game Boy game from 1990. Right now, NES Kirby’s Adventure is getting equal attention with Fire Emblem: Awakening on my 3DS. For me gaming transcends the decades. It’s a timeless hobby. The question remains: am I, or anyone else, retro gamers because we play mostly retro games or our collections are mostly retro games? Or are we just gamers?

smrpgbox

Wikipedia

I’ve had a lot of time on my hands lately. Being that I’m between jobs and without a car, I have plenty of time to kill when I’m not filling out job applications. While watching a speedrun of Super Mario RPG on YouTube one day, I thought to myself “Why don’t I just play it instead of just watching someone?” Not owning a physical copy anymore (thanks to childhood thievery), I fired up the ol’ emulator and set to work recovering the Seven Stars once again.

My history with Super Mario RPG goes way back to 1996, the year the game was released. I was only 9 years old. I was visiting my mom in California that summer. I read in an issue of Nintendo Power about this new Mario game I had never heard of, Super Mario RPG. I was blown away. I had no idea this game existed and it looked WAY different from any Mario game I was familiar with. I also didn’t know what”RPG” stood for. When my mom asked me what “RPG” was, I responded “I don’t know, but it’s Mario, so it has to be good!”

smrpg1

We went on a veritable tour of Los Angeles while I was there, getting to see the sights and theme parks, and other points of interest. Unbeknownst to me, a trip to Chinatown would introduce me to this wondrous new Mario adventure. Taking in the scenery while in the famed area of town, my mom approaches me holding a bag. “Hope I got the right one!” she says. I open the bag and there it is, Super Mario RPG. The game I only found out about mere days before in my hands. Unfortunately, I had not brought my Super Nintendo to California with me, so it would be nearly 2 weeks before I would set off what would be nearly 18 years of endless replaying and wondering why a proper sequel was never made.

Fast forward to about a week ago. I find myself mindlessly grinding through the game, nary a smile gracing my face. Since I rarely engage in marathon gaming sessions, it takes me a few days to make it to Nimbus Land, home town of one-off sidekick, Mallow. This area is roughly ¾ of the way through the game. This is where I stopped. I couldn’t continue. I wasn’t having fun anymore.

smrpg2

I was initially confused when I came to the realization that I wasn’t having fun. But I thought back to when I first started this current playthrough and realized I wasn’t having fun from the get go. What could possibly be the reasoning behind this? Had I become jaded by the complexities of modern gaming? I don’t think so. I enjoy retro gaming just the same, if not more than modern day gaming. I had thought about this over the past few days as I prepared to write this. I settled on a couple reasons why I was no longer having fun with Super Mario RPG.

Super Mario RPG is no longer challenging for me. This may come with the territory of playing a game on a semi-consistent basis for the better part of 18 years, but I don’t think is the sole reason. I play Super Mario Bros. on the NES way more consistently and have done so for much longer than 18 years. Yet I still feel Super Mario Bros is a much more challenging game, especially if I play through the entire game, not using warps. This is not meant to be a knock on Super Mario RPG. The game was not designed to be a hardcore RPG like Final Fantasy or Chrono Trigger. The game was meant to be a sort of introduction to RPG for players like 9-year-old me who had likely never played, or in my case, heard of an RPG before. I made it to Nimbus Land dying exactly once. I don’t mean entire party. I mean one party member and it was because of an instant KO move I failed to block. I did intentionally game over once, but it was to exploit a known invincibility star trick. This brings me to my next point: I’ve seen all the game has to offer.

smrpg3

Over the course of the years I’ve picked up on many tricks. Whether it was through reading the Official Nintendo Strategy Guide and memorizing enemy weaknesses and total hit points or finding about exploitable tricks like the aforementioned invincibility star trick through the Internet, I have run out of things to explore in this game. I haven’t “100 percented” the game, though. I haven’t collected every single item or found every hidden block on a single playthrough, but it’s not something the game keeps track of anyway, so viewing progress on that would be difficult. It’s also something I don’t have interest in doing. So with that said, there are outside challenges that some may create to add a layer of challenge to the game that aren’t presented in the forefront.

I have absolutely no interest in speedrunning this game. Like I mentioned before, I’m not a marathon gamer. Unless a game truly sucks me in, I usually take a break after an hour or so. The top speedruns on this game clock in at ~3 hours. I really don’t have much of an interest in speedrunning games in general. I enjoy watching them. But outside of seeing how fast I can beat Super Mario Bros., which is only a 10-minutes or less commitment, I don’t like speedrunning games.

smrpg4

There are only so many ways you can play Super Mario RPG. Using a different combination of party members, making different choices when choosing level-up bonuses, and utilizing different equipment, were just some of the ways I tried to jazz up my latest playthrough. But ultimately, it fell short for me. There’s just not a lot of variation you can create when playing through again. Maybe I’m not imaginative enough, I don’t know. I think this may be the biggest problem I have for why I wasn’t having fun. Aside from nostalgia purposes, Super Mario RPG does not have a lot of replay value, for me at least. It hurts me to say that as a gamer that loves the feeling of nostalgia while playing Super Mario Bros. 3 every now and then. Super Mario RPG doesn’t give you a real good reason to jump back into the game for another adventure. There is no New Game+ mode like Chrono Trigger (also developed by Square), and there is nothing that unlocks after beating the game. For the average player, replaying the game entails nothing more than doing it again.

In a weird way I feel kind of guilty for feeling the way I feel now about Super Mario RPG. I don’t think it’s a bad game. In fact, I feel just the opposite. Super Mario RPG is an absolutely fantastic game! I implore anyone that has not played it to give it a look. It’s not as deep in story and features as some other Super Nintendo RPGs, but it’s a unique game and experience in the Super Mario universe, one that hasn’t been replicated by “spiritual successors” like the Mario & Luigi games or the Paper Mario games. For me, the shiny veneer of nostalgia has washed off. It’s not a good feeling. I hope I don’t continue replaying old games only to realize it’s not as good as it once was. I still have very positive memories of Super Mario RPG to hold on to, whether it was through gameplay, or even when I first got the game at 9-years old. In a trip to California that included visits to Disneyland, Universal Studios, a giant water park, and a dip in the Pacific Ocean, I hold receiving Super Mario RPG that day in Chinatown in just as high regard as those other events.

smrpg5

I think it takes a lot for someone to admit when they no longer get the “warm-n-fuzzies” from engaging in a favorite childhood activity. Especially for me when it comes to Mario. This doesn’t mean I like retro gaming any less. I feel that possibly, as I get older and my tastes continue to change, that I’m starting to weed out what I actually still like and what I only think I feel nostalgic about because I continue to look at it through rose-colored glasses. I challenge anyone that reads this: if there is a game you enjoyed in your more youthful days, and you haven’t played it for a while, go ahead and fire it up and see if you still feel the same about it afterwards. This experience has made me realize I can’t be afraid to lose nostalgic feelings about a certain game. The Super Mario franchise is my hands-down #1 favorite, and realizing Super Mario RPG wasn’t fun for me anymore hurt, but I learned a lot about myself through this, and writing this and sharing it with the world is kind of cathartic in a way. Just before I finished typing this up, I redeemed some coins on Club Nintendo for a free download of NES Kirby’s Adventure on the 3DS. I’m going to be very interested to see from here on out if other retro games hold up with the memories I have of them.

smrpg6

(All screenshots used are from GameFAQs.com)

BionicCommando

So… this is something new I decided to do. I put it out on blast on my personal Facebook page that if any of my friends wanted to plug something on my blog, all they had to do was recommend me a game to play! It inspires me to write and they get some free advertisement! Win/win I’d say! These articles will not be a straight review style. The format will be a bit more lax and conversational (i.e. not ripped off from Cracked).

Well. It was win/win, until I actually started playing Bionic Commando. I lost. A lot. Bionic Commando was suggested by Robert Seidelman, who founded Game Show Garbage (link at end of article), showcasing the absolute worst in game show history. It’s a fun read for anyone who likes “worst of…” things and game shows. But back to Bionic Commando. I’ve only played this game briefly in the past, so it’s not one of the NES games I grew up on. I flat out stink at this game. Don’t get it twisted though. It’s a fine game. It’s got that Capcom quality. I’m sure with practice I could get better at it. I found the control scheme while unique, took a lot to get used to. The use of the grappling hook… thing… instead of jumping to reach higher places was my undoing. I can’t tell you how many times I died while dangling helplessly in front of enemy gunfire. I also fell to my doom into a pit of spikes many times because I couldn’t time my hookshots right.

With all that said, my difficulties with the game were no fault of the game itself. It’s not unfair in its difficulty. It’s just a classic NES challenge that takes some time to master. The guy who beat Super Mario Bros. in under 5 minutes didn’t do so his first time playing.

Thanks to Robert Seidelman of Game Show Garbage for recommending this game. Click the banner below to visit the site!

CLW83_GameShowGarbage600px

As always, thanks for reading!

fb

Click here to visit my AWESOME Facebook page, yo!

Completely escaping my mind until logging in just now and seeing the notification, as of May 29th, FiveDollarGamer has been open for blogness for 1 year!

Say whaaaaaaaaaat?!

Say whaaaaaaaaaat?!

I may not have posted as much as I wanted to, but I have 54 posts I’m (mostly-ish) proud of. I’ve had some pretty tumultuous times over the past 6-7 months or so that has affected the amount I write. As much as I love writing about my hobby, somethings like a break-up, starting a new relationship, moving (twice), and losing and starting new jobs (I’ve lost count) take precedent over this. Hopefully with things starting to settle down, I can get back into a groove of regular posts… even though I’ve said that several times in the past.

I did want to talk about some of the things going on personally with me over the past 6 months (aka, around the time the post frequency slowed down). I lost a job in February and have been working on and off after that. Seems like my current job will be more stable than the last ones, so hopefully it all plays out. I celebrated my 26th birthday on May 27th. On the same day I turned 26, my dad hit the big 5-0. When I mentioned I was already over halfway to 50, he joked I was catching up to him. Smartass. I met the love of my life a mere week after my last break up in November. She has been an inspiration for me to keep going in life. Along with her and some friends, we started a retro gaming night every Saturday night (also occasionally Friday AND Saturday nights). What was supposed to be a one-off has spawned into a regular occurrence and in the future we hope to start live streaming some of our shenanigans. We have an episode of a podcast recorded, but the ETA on that getting online is unknown at this point.

Stay tuned to fivedollargamer.com and my Facebook and Twitter pages for more articles and hopefully an announcement on when we hope to start streaming!

Here’s to another year! Thanks for all your support!