FDG Mobile #1- Pocket Planes

Posted: March 9, 2013 in 5DG Mobile
Tags: , , , , , , , , ,

pocket planes

OS (Operating System): Android (also available on iOS)

Price: Free (supported by in-app purchases, no ads)

Alrighty! Well, since the servers hosting my online coursework are down, I suddenly have some free time! Why not introduce Five Dollar Gamer Mobile?! No, I will not be selling you a smartphone. I don’t have the network capabilities. If I did, forget 4G, you’d be lucky to get -7G.

Our latest product!

Our latest product!

Rather, FDG Mobile will focus on smartphone games! Usually these will be games I’ve played before and rather than playing them blind for the blog like I do with the main series, I’ll just be picking out ones I like and enjoy (no negativity here!). Therefore, no score will be given afterwords. If it’s featured here, it means I liked it.

*-Even you, dear reader!

*-Even you, dear reader!

I’ve played a game in the past from Pocket Planes developer NimbleBit before. Tiny Tower was a tower building sim… kinda. It had nice, pixly graphics and a simple concept. Add floors, attract tennants and businesses, micro-manage them. Boom. Simple. What I really liked is it didn’t require your constant attention. You could go a week without playing it and you can pick up right where you left off. You wouldn’t be making additional money from your businesses since you need to restock them, but nothing would deteriorate. So I had high hopes going into Pocket Planes.

Pocket Planes tasks you with running and maintaining an airline. You buy planes (cargo, passenger, or a combo plane), color them how you wish, name the flight, choose destinations, and grow to become the #1 world airline! You start off by selecting your region. I chose the southwest United States, which gives you the 3 starting cities of San Diego, Las Vegas, and Phoenix. Phoenix! Exciting!

Destination: Grandma's house!

Destination: Grandma’s house!

Select the passengers and cargo you want to send to one of the other 2 cities you have available and build up enough profit to unlock other cities. Opening other cities allows you to expand your operations and attract more passengers and shipments. The further a destination, the bigger the payday. But you’ll need better planes to make longer flights. Or you can connect via other cities to reach your destination. For instance, you have a flight from San Francisco to Orlando. A better plane can make the flight in one shot, or a smaller plane might have to connect via Phoenix, Houston, and New Orleans before reaching Orlando. If this is the case, it might be wise to also include a passenger along this flight path. It’s a neat element of strategy that doesn’t require critical thinking, but it’s not exactly mindless tapping. A brain is still required to play.

Pictured: Minimum System Requirements

Pictured: Minimum System Requirements

As you grow your airline empire you’ll be able to unlock bigger and better planes and eventually take on overseas flights. I personally haven’t made it that far, but I’ve got nearly the entire U.S. on lockdown. You wanna fly from your hovel in Detroit to a grilled food convention in Denver? You have to go through Five Dollar Airlines! Your shanty in Cincinnati to your clown college in Portland? Five Dollar Airlines! Download this game and micromanage your airline today!

Google Play (Android) store link: Click Here!

iTunes Store (iOS): Click Here!

My Facebook: Click Here!

My Twitter: Click Here!

Thanks for reading!


  1. […] this game, that don’t really have anything to do with the gameplay itself. Namely, the ads. The first two articles I wrote for FDG Mobile featured no ads and very little ads, respectively. This one has […]

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